Reviews

Street Fighter 6 Review – A Clean Reversal

Street Fighter 6 Review – A Clean Reversal

It’s no secret that Street Fighter V got off to a disastrous start, and despite years of course-correction, its flawed foundation made a comeback difficult. By contrast, Street Fighter 6 is a complete response to its predecessor’s failings, defined by well-thought-out core mechanics, terrific single-player offerings, and a plethora of smart decisions that make it a mighty opening punch.

Those who are primarily interested in taking on other players have a lot to look forward to; between the lively movement and the wealth of strategic options, it’s a pleasure to play. The biggest addition is the new Drive System, which elegantly combines several mechanics like boosted special attacks, cancels, and defensive maneuvers under a shared resource. This meter begins to be fully stocked and replenishes automatically, giving immediate access to a large arsenal of options, but leaves you vulnerable when depleted, creating a compelling risk/reward dynamic that tints with every interaction.

Plus, the game’s pacing feels more deliberate than Street Fighter V, creating rewarding back-and-forth exchanges allowing its more cerebral elements to shine. Specifically, the extended range of normal attacks makes careful battles more common, and strikes are less advantageous when blocked, meaning aggressors can’t lead their attack with determination. The 18-character roster is also a slam dunk, combining returning favorites with cleverly crafted newcomers to offer a wide variety of playstyles and levels of complexity. Each has a robust moveset, and nearly every fighter has a unique gadget that can transform the match.

For example, Manon is a grappler whose takedowns get more damaging each time you land, making her a massive momentum-based character, while Jamie is a Drunken Master-style brawler who gains new movements with each chug. Every major character archetype feels well represented here, from zoners to rush characters, which means players should have no trouble finding someone who speaks to them. While only time will tell how the metagame pans out, Street Fighter 6’s starting roster and core systems provide a great platform to build on.

And for those less interested in playing against others, the standout mode is World Tour. This lengthy single-player story lets you explore a semi-open metropolitan city filled with punch-loving weirdos, side-quests, and RPG-lite progression. As well as being a pleasantly weird adventure, it successfully introduces and tutorials some of the game’s deepest systems while delivering a largely satisfying series of brawls.

Battles in World Tour are engaging thanks to the enemies’ unique attack patterns and the way each enemy is paired with optional objectives that grant bonus rewards. Even better, your avatar can learn abilities from the main roster, allowing you to mix the best elements of grapplers, zoners, and rush characters into one hilarious fighter. I was really surprised by everything there is to this mode, and it took me over 25 hours to reach the credits. While World Tour is far from perfect – some fights felt too chaotic due to the way they handle being sandwiched between multiple enemies, and the overall storytelling leaves a lot to be desired – it’s a solid entry point for new players that will give those not interested in testing their mettle online plenty to do.

Beyond that, an abundance of inclusions demonstrate an impressive degree of polish. There are several beginner-friendly control schemes, party settings, a robust training room, Arcade mode, accessibility options, and a fully realized lobby system. Add well-implemented restore netcode, fast rematches, and the ability to queue for online games from almost anywhere, and Street Fighter 6 makes it easy to get in and play.

As a pioneering fighting game series, each new Street Fighter comes with high expectations. Street Fighter 6 confidently responds to that hype, catering to newcomers and veterans of the genre alike by offering the widest range of offline offerings the franchise has ever seen, alongside a flexible set of core systems. and a diversified distribution. Between its cohesive aesthetic, wealth of smart features, and crisp core gameplay, it’s one of the most impressive entries the genre has seen in quite some time.

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